
WRC 8 is expected to have better graphics, technical routes, smoother pace notes, and comprehensive modes. In multiplayer mode, there are weekly challenges and eSports – the competition is more intense and epic.ĭevelopers Bigben and Kylotonn have improved the game using feedback from the gaming community. It’s packed with an overhauled career more and designed in conjunction with the WRC drivers. Drivers will have to adjust their car setup according to the various weather conditions. The new dynamic weather of WRC 8, with the addition of rain, snow, and hailstorms, results in a more realistic simulation. Other racers from previous titles are also coming back, such as the WRC legend, Sebastian Loeb and Kris Meeke. In this installment, they have included Citroen Racing’s new signing, the six-time world champions Sebastien Ogier and Esapekka Lappi. Day and night, drivers, co-drivers, and the technical staff continuously adapt to the race to get the best performance from their cars. WRC 8 is expected to launch in September 2019 it is developed by KT Racing and published by Bigben Interactive.īy far, the WRC championship is the most difficult motorsport competition in the world.

It will also have a redesigned career mode, dynamic weather, 50 teams from 14 countries, over than a hundred stages, weekly challenges, and many more amazing features. The framerate fluctuates so much, that 60hz finally is the more stable, even rtx2080ti and i9 9900k at 4K on the Germany rally with storm and bonnet cam give 50fps, it's sad, with a 4K 144hz GSYNC monitor at 2000$.forced to play at 60hz with NO GSYNC.nice game, with mechanics form 1999.WRC 8 is coming back with new off-road physics on all road surfaces. This guys is so funnny.cause THE KYLTON GAMES DON'T HAVE GSYNC SUPPORT = VARIABLE REFRESH RATE IS NOT SUPPORTED.with 144hz 120fps feel awfull in WRC 8, with GSYNC support 120fps and 144hz feel awesome :) like in DR2.0 For a superior solution, which eliminates stuttering, tearing and the addition of VSync-related input lag, see our G-SYNC technology page. At low frame rates, it's disabled to minimize stuttering. At high framerates, VSync is enabled to eliminate tearing. Adaptive VSync is a smarter way to render frames using NVIDIA Control Panel software. The first tends to occur when frame rates are low, the second when frame rates are high. Nothing is more distracting than frame rate stuttering and screen tearing. thank you, you confirm i'm right, NO GSYNC SUPPORT, since WRC 5 dude, and for ALL the Kylotonn games.


Originally posted by gpk99:you are sadly SADLY mistaken.I run the game on a 100 mhz monitor that supports ADAPTIVE SYNC and it runs slicker than all the vodka that slides down your throat.
